RIGS: Mechanized Combat League

RIGS

Playstation VR

(released Oct 2016)

Senior Designer

RIGS – Contribution Showreel – 01:29

Zurich
Macau
Dubai
Nevada
Trials


– Zurich –

Zurich RIGS

Responsibilities for each map

  • Multiplayer level layout for multiple game types
    • Team Takedown
    • Powerslam
    • Endzone
  • Level setup for game modes and AI ‘bots’
    • Enemy roster balancing
    • Waypoints/Navmesh
  • Layout consideration for VR hardware

I was responsible for the entirety of the Zurich map, taking it from initial conception through to the final shipped level.  I worked closely with the Environment Art Director to create a map which united the visuals and gameplay.

Phases worked on:

– Initial Design
– Greybox – 1st Phase
– Greybox – 2nd Phase
– Content Complete
– Shipped

Zurich Greybox


– Macau –

Macau

I worked on the Macau map following on from a few prototype iterations from another designer on the team.  I created the asymmetrical map from greybox through to the final shipped level.

Phases worked on:

– Greybox – 1st Phase
– Greybox – 2nd Phase
– Content Complete
– Shipped

Macau Greybox 1Macau Greybox 2

– Dubai –

Dubai

I worked on the Dubai map as the first prototype for a map that supported the ‘Endzone’ game type.  I created the original greybox iteration before passing it to another designer on the team.

Phases worked on:

– Initial Design
– Greybox – 1st Phase


– Nevada –

Nevada

I finished the Nevada map from another designer on the team.  The greybox for 2 game modes had been completed and the art had been started, so I finished the layout for ‘Endzone’ incorporating the existing art and took the map through to completion.

Phases worked on:

– Greybox – 2nd Phase (Endzone)
– Content Complete
– Shipped


– Trials –

RIGS Trials

I worked closely with 1 other designer where we were responsible for creating all the challenges for the trials mode and its scripting implementation into the game engine.

Responsibilities for trials

  • Creation of single-player ‘challenges’
    • Time Trials x5
    • Time Trial Gauntlets x5
    • Target Hunts x5
    • Target Waves x5
    • Survival vs Bots x5
    • DLC ‘ADX’ Trials x20